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AI Insights · Timothy · July 2022

Top 5 City Building Games in the Netherlands: Q2 2022 Performance

Explore the performance trends of the top 5 city building games in the Netherlands for Q2 2022, including downloads, revenue, and active users.

Top 5 City Building Games in the Netherlands: Q2 2022 Performance

In the second quarter of 2022, the top 5 city building games in the Netherlands showcased varied performance in terms of weekly downloads, revenue, and active users. Below is a detailed analysis of these games based on data from Sensor Tower.

Merge County® from Microfun Limited experienced a notable increase in weekly revenue, peaking at approximately $13.2K in the week of May 23. Weekly downloads saw a general decline, starting from 2.6K at the end of March to around 1.2K by the end of June. Active users remained relatively steady, fluctuating between 4.8K and 5.6K throughout the quarter.

SimCity BuildIt by Electronic Arts saw a peak in weekly revenue at $10.6K during the week of April 18. Weekly downloads ranged from a low of 1K to a high of 1.6K, while active users varied between 19.4K and 22K, maintaining a relatively stable user base.

Trading Legend from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED showed a significant rise in weekly revenue, reaching $7.7K in late May. Weekly downloads, however, plummeted from 2.2K in early April to single digits by mid-June. Active users also declined, starting from 1.5K at the end of March to under 1K by the end of June.

Land of Empires: Immortal by Nuverse displayed a steady increase in weekly revenue, peaking at $8.4K in the week of June 20. Weekly downloads saw a peak of 863 in early June before decreasing to 456 by the end of the quarter. Active users increased from 370 at the end of March to over 1K by early June, before slightly decreasing to 817 by the end of the period.

Global City: Building Games from MY.GAMES B.V. experienced steady weekly revenue, peaking at $3.9K in late April. Weekly downloads fluctuated significantly, with a peak of 3.8K in early May and a low of 746 in mid-June. Active users showed a peak of 5.3K in early May and a decline to 2.4K by the end of June.

These performance trends highlight the dynamic nature of the mobile gaming market in the Netherlands. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022